New beta driver Crimson ReLive Edition 17.5.1 seems to have fixed this.
A WHQL version of Crimson ReLive Edition 17.4.4 is out now and is now the latest stable driver, but it still suffers from the artifacting. So need to upgrade to new beta driver Crimson ReLive Edition 17.5.1.
Search found 7 matches
- Fri May 05, 2017 9:42 am
- Forum: Issues
- Topic: Artifacts in brush strokes with GPU acceleration
- Replies: 4
- Views: 2566
- Fri May 05, 2017 6:08 am
- Forum: Issues
- Topic: Critical error when selecting Double Brush 8
- Replies: 5
- Views: 2258
Re: Critical error when selecting Double Brush 8
Just updating this to say log file emailed to info@paintstormstudio.com a day or so ago.
- Wed May 03, 2017 5:13 pm
- Forum: Issues
- Topic: Artifacts in brush strokes with GPU acceleration
- Replies: 4
- Views: 2566
Re: Artifacts in brush strokes with GPU acceleration
Yes, even after resetting the brush the issue still remains, well if I increase the brush size to be large again that is. Even after deleting "Documents\Paintstorm Studio" folder the issue still remains.
- Wed May 03, 2017 5:03 pm
- Forum: Issues
- Topic: Critical error when selecting Double Brush 8
- Replies: 5
- Views: 2258
Re: Critical error when selecting Double Brush 8
Ok, so turns out I don't know how to reproduce this issue 100%. If it doesn't get critical error it seems it won't until maybe closing and relaunching Paintstorm. Sometimes it crashes, sometimes it doesn't. Sometimes it crashes several times in a row, sometimes it will work fine several times in a r...
- Tue May 02, 2017 1:45 pm
- Forum: Issues
- Topic: Critical error when selecting Double Brush 8
- Replies: 5
- Views: 2258
Critical error when selecting Double Brush 8
When selecting Double Brush 8 I get a critical error. Seems to only happen if GPU acceleration is turned on.
- Mon May 01, 2017 2:50 pm
- Forum: Issues
- Topic: Paintstorm big battery drain when idle
- Replies: 5
- Views: 3618
Re: Paintstorm big battery drain when painting.
Paintstorm seems to still use CPU when not doing brush strokes. I'm guessing it repaints the screen aggressively even while idle or some other update to do with canvas since it still uses the CPU even when application is minimized. The larger the canvas, the more CPU is used.
- Mon May 01, 2017 2:22 pm
- Forum: Issues
- Topic: Artifacts in brush strokes with GPU acceleration
- Replies: 4
- Views: 2566
Artifacts in brush strokes with GPU acceleration
I attempted to make a post about this a few days earlier, but it seems it didn't work as I still can't see it. So I'll keep this one short. I am getting artifacts with each brush stroke when GPU acceleration is enabled. The artifacts do not appear if GPU acceleration is disabled. I can easily reprod...