allthecoffee wrote:So I've kinda gotten paintstorm working in a flatpak sandbox. All my progress is here. If anyone else would like to try and help get this working entirely that would be awesome. If gitlab is too inconvenient I am willing to move it to github. If the devs want me to remove this, just message me and let me know. Anyway, hopefully some people find this useful.
cestarian wrote:I could possibly make an arch user repository package if anyone wants to make the installation process easier for arch users. (It's actually pretty easy to get it working on arch, after running the installation file I just install these dependencies: glew, glut, libcurl-gnutls and then I symlink libglew.so.2.0 to libglew.so.1.13 in /usr/lib so paintstorm can access glew properly)
Also Blendie, if you want pressure sensitivity in Paintstorm you have to install xf86-input-wacom and use that driver. You may need to configure some file in xorg.conf.d to get it working right because otherwise it may default to libinput instead which is not yet supported by paintstorm. If you have a non-wacom tablet you're just gonna have to wait for that libinput support.
I've thought about rewriting some drivers to make my tablet pretend to be a wacom tablet and interface through the xf86-input-wacom driver, but that would be a lot of work and driver development is not exactly a strong suit of mine (I don't really even understand C, I just mess with shit till it works) but it would be a lot easier to just add support for libinput pressure sensitivity on the paintstorm side, so I decided to rather wait for that.
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