![Image](https://i.ibb.co/V9wr4ng/110-E41-FA-4-CF1-4-F37-A473-3-E1-E3-EEED8-A3.jpg)
Brushes have turned rough and pixel
I’ve noticed that after the latest update every single brush just doesn’t work the same. They are not as smooth as they used to be and look pixel-y. Is it supposed to be like that after the update? What do I do?
![Image](https://i.ibb.co/V9wr4ng/110-E41-FA-4-CF1-4-F37-A473-3-E1-E3-EEED8-A3.jpg)
![Image](https://i.ibb.co/V9wr4ng/110-E41-FA-4-CF1-4-F37-A473-3-E1-E3-EEED8-A3.jpg)
Re: Brushes have turned rough and pixel
Seems that you've enabled aliasing
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Re: Brushes have turned rough and pixel
Can you add texture bicubic as a setting as like Photoshop and percentile and/or fractional zoom reads to the preview panel? If the view is direct or shader based that should be only a small algorithm filter. I'm not sure if the view lacks up-scaling (say CSP gains its sharpness from higher-than-screen-area sampling) but either way it seems Paintstorm lacked the option for subpixel gaussian and allows single-pixels through, that can cause more the MS paint look than Photoshop look unless the view zoom is a power of 2.