Some rendering and gpu acceleration issues
Posted: Mon Jul 03, 2017 6:28 am
I made a (link) rendering comparison with a 1000x1000px sphere rendered in Krita, Photoshop and Paintstorm using each software's default airbrush. In creating this comparison I noticed several issues with Paintstorm that I am going to list out. Btw impressive work getting the airbrush quality so close to photoshop's, I like Paintstorm's results better actually because there is no noise texture like in the photoshop airbrush. For the record I am on Windows 7 x64 right now.
(link) Image example (Please view in full resolution, this displays both issues I'm talking about as seen just in paintstorm.)
Hope this gets fixed soon
- Paintstorm's Anti-Aliasing is less smooth than in Photoshop and Krita
- If GPU acceleration is enabled, Anti-Aliasing gets disabled (there is no anti-aliasing)
- If I use the airbrush with GPU Acceleration on, it will look fine at first, but after the canvas is refreshed severe banding will occur
(link) Image example (Please view in full resolution, this displays both issues I'm talking about as seen just in paintstorm.)
Hope this gets fixed soon