Major Issue: Inaccurate Pressure Processing
Posted: Wed Oct 04, 2017 2:53 am
Was pretty sure there was another topic about this but couldn't find it. I was happy that we got a new custom resolution option but less happy that the one bug that truly bothers me in the program wasn't fixed
The problem is that when a stroke is lagging behind the cursor (i.e. the stroke is drawn, but the program has yet to draw it to canvas, this happens for like 99% of all strokes I make); if the pen (or mouse) is then released, then for the remaining parts of the stroke it will read pressure as the lowest possible (something like 1%)
The same problem occurs everytime a stroke is started in-motion (i.e. if I transition from doing the stroke in the air to doing it on the active tablet surface as is fairly common, this sort of effect will take place at the start of the stroke)
The only way to avoid this issue is to stop for a second at the start and end of each stroke,, I think that the pressure sensitivity is being read continuously instead of being saved to memory so that the stroke can be accurately processed, and that there is a delay before the pressure can be read. at the start of the stroke or something along those lines.
strangely also, possibly unrelated, at the start of every stroke there is low opacity for at least 1 step (possibly more) even if that stroke is drawin with the mouse with pressure sensitivity disabled. This effect becomes significantly more pronounced when the opacity pressure sensitivity is enabled thanks to the issue mentioned above.
This is what I would consider the most serious bug in the program right now and I am hoping to see it prioritized for the next update
The problem is that when a stroke is lagging behind the cursor (i.e. the stroke is drawn, but the program has yet to draw it to canvas, this happens for like 99% of all strokes I make); if the pen (or mouse) is then released, then for the remaining parts of the stroke it will read pressure as the lowest possible (something like 1%)
The same problem occurs everytime a stroke is started in-motion (i.e. if I transition from doing the stroke in the air to doing it on the active tablet surface as is fairly common, this sort of effect will take place at the start of the stroke)
The only way to avoid this issue is to stop for a second at the start and end of each stroke,, I think that the pressure sensitivity is being read continuously instead of being saved to memory so that the stroke can be accurately processed, and that there is a delay before the pressure can be read. at the start of the stroke or something along those lines.
strangely also, possibly unrelated, at the start of every stroke there is low opacity for at least 1 step (possibly more) even if that stroke is drawin with the mouse with pressure sensitivity disabled. This effect becomes significantly more pronounced when the opacity pressure sensitivity is enabled thanks to the issue mentioned above.
This is what I would consider the most serious bug in the program right now and I am hoping to see it prioritized for the next update