I notice there's a difference between how Hue Shift works as compared with Saturation Shift and Brightness Shift.
When Hue Shift is set (with, say, a 'random' controller) it operates on a stroke basis. E.g. paint a single line and it's one hue. Paint another and it's another hue.
When Saturation Shift and Brightness Shift are set in the same manner, they operate on a dab basis. E.g. the Saturation / Brightness varies for every dab instance within the paint stroke.
I'm assuming it's not meant to be like this.
(Image shows three sets of lines painted with a single colour with H, S & B respectively set to randomly vary).
HSB Shift Anomaly
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- Joined:Tue Jul 02, 2019 2:50 pm
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Re: HSB Shift Anomaly
There is a little checkbox under the random graph: "Rand points" or "Rand strokes"
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- Posts:16
- Joined:Tue Jul 02, 2019 2:50 pm
Re: HSB Shift Anomaly
Found it, thanks.