uncapped framerate

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gzorcc
Posts:5
Joined:Mon Jul 13, 2020 6:29 pm
uncapped framerate

Post by gzorcc » Wed Jul 15, 2020 8:40 pm

Hi,

Is there a reason why Paintstorm has seemingly uncapped frame-rate ?

I just tested locking the frame-rate to 60fps without noticing any difference when painting, aside from the fans in my laptop not going crazy a few seconds after starting Paintstorm.

I think letting the user cap the frame-rate of Paintstorm would be a nice addition.

Thanks.
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support
Site Admin
Posts:1663
Joined:Thu May 07, 2015 1:33 pm

Re: uncapped framerate

Post by support » Sat Aug 15, 2020 9:20 am

Try Menu-File-Options-OpenGL-enable V-sync
gzorcc
Posts:5
Joined:Mon Jul 13, 2020 6:29 pm

Re: uncapped framerate

Post by gzorcc » Sat Aug 15, 2020 1:23 pm

Woops, my bad ;)

I got used to never enabling Vsync because whenever I try using it in games it turns out worse, but that's definitely an option, Thank you.

Edit: the option is not there on linux actually
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