I’ve noticed that after the latest update every single brush just doesn’t work the same. They are not as smooth as they used to be and look pixel-y. Is it supposed to be like that after the update? What do I do?
Brushes have turned rough and pixel
Re: Brushes have turned rough and pixel
Seems that you've enabled aliasing
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Re: Brushes have turned rough and pixel
Can you add texture bicubic as a setting as like Photoshop and percentile and/or fractional zoom reads to the preview panel? If the view is direct or shader based that should be only a small algorithm filter. I'm not sure if the view lacks up-scaling (say CSP gains its sharpness from higher-than-screen-area sampling) but either way it seems Paintstorm lacked the option for subpixel gaussian and allows single-pixels through, that can cause more the MS paint look than Photoshop look unless the view zoom is a power of 2.